But if they already know everything in the game, that takes a certain element out of the final experience. I prefer to leave many things to be discovered by players. If you followed the development of Stardew Valley, this will be familiar.Īlso, if you followed Stardew’s development, you might know that I like to keep my cards close to my chest. Everything seen so far could still change before the game is finished. That’s because I’m still working on everything, and it’s all a work in progress. You might also notice that the sword swing animation looks different than it did in the original footage. There will be other off-hand items besides shields that will compliment different play styles. But you don’t have to play like this, you could just as well charge in aggressively, and if you can pull it off, you’ll defeat enemies more quickly that way. The shield/stun mechanic rewards more cautious, patient players who wait for a window of opportunity. While an enemy is stunned, you can attack them much faster, as seen above. Many attacks can be blocked with a shield, and in most cases, blocking an attack causes the enemy to become “stunned”. You may have noticed this from the earlier video footage, but there are shields in this game. On the contrary, almost everything in Haunted Chocolatier, including the combat, is completely coded (and drawn) from scratch. You can rest assured that I’m not “copying and pasting” Stardew’s combat. Haunted Chocolatier has a greater focus on combat, so it needs to be very fun, satisfying, and engaging, while also appropriately fitting into the big picture. One thing I want to mention is the combat. I probably won’t stick to any defined schedule, but instead just post things when it feels right. I plan on using this blog in a casual way, to write about what I’m up to and to share tidbits about Haunted Chocolatier. Now I am back into the “grind” of making the game (which I enjoy). It’s been a lot of fun to see everyone’s reaction after working on this for over a year, in secret. Thanks so much for all the kind words about the announcement last week.
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